GeForce G310 - NvidiaBloggo - All the latest Nvidia news! 2010
GeForce G310 - NvidiaBloggo - All the latest Nvidia news! 2010
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- nVIDIA Optimus - GPU switch for notebooks - Part 1

- GeForce GF100 Fermi - Architecture preview - Part 32

- GeForce GF100 Fermi - Architecture preview - Part 31

- GeForce GF100 Fermi - Architecture preview - Part 30

- GeForce GF100 Fermi - Architecture preview - Part 29

- GeForce GF100 Fermi - Architecture preview - Part 28

- GeForce GF100 Fermi - Architecture preview - Part 27

- GeForce GF100 Fermi - Architecture preview - Part 26

- GeForce GF100 Fermi - Architecture preview - Part 25

- GeForce GF100 Fermi - Architecture preview - Part 24

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GeForce GF100 Fermi - Architecture preview - Part 7
It is clear that the Fermi architecture was developed in order to offer double-precision elaboration capabilities, useful for some GPU computing processes, and its efficiency is much higher than what was supplied with the GT200. Not only the number of stream processors is almost doubled, but there’s also a reduced penalty in elaborating FP64 instructions. The G80, the first nVIDIA GPU for DirectX 10, for example, lacked FP64 support completely.
For each streaming microprocessor, there’s a dedicated 64Kbytes cache which can be used as shared memory and L1 cached: the ratios are 1:3 or 3:1. The ratio is dependable on the application that is being run. The GT200, for example, integrated a 16Kbytes memory that wasn’t partitionable.

