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GeForce GF100 Fermi - Architecture preview - Part 23
3D Vision Surround
One of the new features that will be implemented with the GeForce cards based on GF100 architecture is called 3D Vision Surround, shown at the CES in Las Vegas. As the name says, the 3D Vision Surround technology allows the card to use the 3D Vision technology on three monitors, one next to the other, in a “surround” mode. The result is an extended gaming surface that gives more immersion than what would happen on a single screen.
Putting three monitors together greatly extends the horizontal resolution, with a direct impact on the overall performances: the card should, indeed, generate three times more pixels compared to a single monitor. Such a technology requires a big elaboration power, and a correct balance in the type of screens to be used: in this case, the ideal resolution would be 1920×1080 pixels (or 1920×1200 pixels, depending on what monitor is used), obtaining a resolution of 5760 pixels with three monitors.
Related posts:
Gainward GeForce GTX 280 - Review - Specifications - Part 2
GeForce GF100 Fermi - Architecture preview - Part 1
GeForce GF100 Fermi - Architecture preview - Part 10
GeForce GF100 Fermi - Architecture preview - Part 11
GeForce GF100 Fermi - Architecture preview - Part 12
GeForce GF100 Fermi - Architecture preview - Part 13
GeForce GF100 Fermi - Architecture preview - Part 14
GeForce GF100 Fermi - Architecture preview - Part 15
GeForce GF100 Fermi - Architecture preview - Part 16
GeForce GF100 Fermi - Architecture preview - Part 17

